переход на Главную страницу...


Cкачать Java скрипты
(1-100)

01   02   03   04   05  
06   07   08   09   10  
11   12   13   14   15  
16   17   18   19   20  
21   22   23   24   25  
26   27   28   29   30  
31   32   33   34   35  
36   37   38   39   40  
41   42   43   44   45  
46   47   48   49   50  
51   52   53   54   55  
56   57   58   59   60  
61   62   63   64   65  
66   67   68   69   70  
71   72   73   74   75  
76   77   78   79   80  
81   82   83   84   85  
86   87   88   89   90  
91   92   93   94   95  
96   97   98   99   100  

бесплатные шаблоны
javascript для html


Java скрипт - Резиновый хвост

Содержимое этой таблицы поместите между <BODY> и </BODY>

 

<div id="dot0" style="position: absolute; visibility: hidden; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot1" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot2" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot3" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot4" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot5" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>
<div id="dot6" style="position: absolute; height: 11; width: 11;"><img src="bullet.gif" height=11 width=11></div>

<script LANGUAGE="JavaScript">
<!-- hide code



// Thanks to Troels Jakobsen <tjak@get2net.dk>
// for fix which makes it work when the page is scrolled

var nDots = 7;
if (document.all&&window.print)
document.body.style.cssText= "overflow-x:hidden;overflow-y:scroll"
var Xpos = 0;
var Ypos = 0;

// fixed time step, no relation to real time
var DELTAT = .01;
// size of one spring in pixels
var SEGLEN = 10;
// spring constant, stiffness of springs
var SPRINGK = 10;
// all the physics is bogus, just picked stuff to
// make it look okay
var MASS = 1;
var GRAVITY = 50;
var RESISTANCE = 10;
// stopping criterea to prevent endless jittering
// doesn't work when sitting on bottom since floor
// doesn't push back so acceleration always as big
// as gravity
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
// BOUNCE is percent of velocity retained when 
// bouncing off a wall
var BOUNCE = 0.75;

var isNetscape = navigator.appName=="Netscape";

// always on for now, could be played with to
// let dots fall to botton, get thrown, etc.
var followmouse = true;

var dots = new Array();
init();

function init()
{
var i = 0;
for (i = 0; i < nDots; i++) {
dots[i] = new dot(i);
}

if (!isNetscape) {
// I only know how to read the locations of the 
// <LI> items in IE
//skip this for now
// setInitPositions(dots)
}

// set their positions
for (i = 0; i < nDots; i++) {
dots[i].obj.left = dots[i].X;
dots[i].obj.top = dots[i].Y;
}


if (isNetscape) {
// start right away since they are positioned
// at 0, 0
startanimate();
} else {
// let dots sit there for a few seconds
// since they're hiding on the real bullets
setTimeout("startanimate()", 2000);
}
}



function dot(i) 
{
this.X = Xpos;
this.Y = Ypos;
this.dx = 0;
this.dy = 0;
if (isNetscape) { 
this.obj = eval("document.dot" + i);
} else {
this.obj = eval("dot" + i + ".style");
}
}


function startanimate() { 
setInterval("animate()", 20);
}


// This is to line up the bullets with actual LI tags on the page
// Had to add -DOTSIZE to X and 2*DOTSIZE to Y for IE 5, not sure why
// Still doesn't work great
function setInitPositions(dots)
{
// initialize dot positions to be on top 
// of the bullets in the <ul>
var startloc = document.all.tags("LI");
var i = 0;
for (i = 0; i < startloc.length && i < (nDots - 1); i++) {
dots[i+1].X = startloc[i].offsetLeft
startloc[i].offsetParent.offsetLeft - DOTSIZE;
dots[i+1].Y = startloc[i].offsetTop +
startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
}
// put 0th dot above 1st (it is hidden)
dots[0].X = dots[1].X;
dots[0].Y = dots[1].Y - SEGLEN;
}

// just save mouse position for animate() to use
function MoveHandler(e)
{
Xpos = e.pageX;
Ypos = e.pageY; 
return true;
}

// just save mouse position for animate() to use
function MoveHandlerIE() {
Xpos = window.event.x + document.body.scrollLeft;
Ypos = window.event.y + document.body.scrollTop; 
}

if (isNetscape) {
document.captureEvents(Event.MOUSEMOVE);
document.onMouseMove = MoveHandler;
} else {
document.onmousemove = MoveHandlerIE;
}


function vec(X, Y)
{
this.X = X;
this.Y = Y;
}

// adds force in X and Y to spring for dot[i] on dot[j]
function springForce(i, j, spring)
{
var dx = (dots[i].X - dots[j].X);
var dy = (dots[i].Y - dots[j].Y);
var len = Math.sqrt(dx*dx + dy*dy);
if (len > SEGLEN) {
var springF = SPRINGK * (len - SEGLEN);
spring.X += (dx / len) * springF;
spring.Y += (dy / len) * springF;
}
}


function animate() { 
// dots[0] follows the mouse,
// though no dot is drawn there
var start = 0;
if (followmouse) {
dots[0].X = Xpos;
dots[0].Y = Ypos; 
start = 1;
}

for (i = start ; i < nDots; i++ ) {

var spring = new vec(0, 0);
if (i > 0) {
springForce(i-1, i, spring);
}
if (i < (nDots - 1)) {
springForce(i+1, i, spring);
}

// air resisitance/friction
var resist = new vec(-dots[i].dx * RESISTANCE,
-dots[i].dy * RESISTANCE);

// compute new accel, including gravity
var accel = new vec((spring.X + resist.X)/ MASS,
(spring.Y + resist.Y)/ MASS + GRAVITY);

// compute new velocity
dots[i].dx += (DELTAT * accel.X);
dots[i].dy += (DELTAT * accel.Y);

// stop dead so it doesn't jitter when nearly still
if (Math.abs(dots[i].dx) < STOPVEL &&
Math.abs(dots[i].dy) < STOPVEL &&
Math.abs(accel.X) < STOPACC &&
Math.abs(accel.Y) < STOPACC) {
dots[i].dx = 0;
dots[i].dy = 0;
}

// move to new position
dots[i].X += dots[i].dx;
dots[i].Y += dots[i].dy;

// get size of window
var height, width;
if (isNetscape) {
height = window.innerHeight + document.scrollTop;
width = window.innerWidth + document.scrollLeft;
} else { 
height = document.body.clientHeight + document.body.scrollTop;
width = document.body.clientWidth + document.body.scrollLeft;
}

// bounce of 3 walls (leave ceiling open)
if (dots[i].Y >= height - DOTSIZE - 1) {
if (dots[i].dy > 0) {
dots[i].dy = BOUNCE * -dots[i].dy;
}
dots[i].Y = height - DOTSIZE - 1;
}
if (dots[i].X >= width - DOTSIZE) {
if (dots[i].dx > 0) {
dots[i].dx = BOUNCE * -dots[i].dx;
}
dots[i].X = width - DOTSIZE - 1;
}
if (dots[i].X < 0) {
if (dots[i].dx < 0) {
dots[i].dx = BOUNCE * -dots[i].dx;
}
dots[i].X = 0;
}

// move img to new position
dots[i].obj.left = dots[i].X; 
dots[i].obj.top = dots[i].Y; 
}
}

// end code hiding -->
</script>




      
Cкачать Java скрипты
(101-200)

101   102   103   104   105  
106   107   108   109   110  
111   112   113   114   115  
116   117   118   119   120  
121   122   123   124   125  
126   127   128   129   130  
131   132   133   134   135  
136   137   138   139   140  
141   142   143   144   145  
146   147   148   149   150  
151   152   153   154   155  
156   157   158   159   160  
161   162   163   164   165  
166   167   168   169   170  
171   172   173   174   175  
176   177   178   179   180  
181   182   183   184   185  
186   187   188   189   190  
191   192   193   194   195  
196   197   198   199   200  

скачать шаблоны
java script для html
  Книги   Скрипты     Анекдоты   Web Мастеру